Though to be fair this difficulty comes from the controls instead of the game itself, though three difficulty levels and an 'assistance' mode can be used to set things at a level of challenge you prefer. And now Namco Networks America have resurrected this classic and incredibly difficult beat'em-up. I don't mean to say I loved the game, but at the time I loved what it represented: the gritty, gory side of gaming. Back in the day when Arcades weren't just a collection of networked racing titles, light gun shooters or ticket machines, I had a bit of a crush for SPLATTERHOUSE.
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